.:.:.:.:
RTTP
.
Mobile
:.:.:.:.
[
<--back
] [
Home
][
Pics
][
News
][
Ads
][
Events
][
Forum
][
Band
][
Search
]
full forum
|
bottom
jump pages:[
all
|
1
|
2
]
jump pages:[
all
|
1
|
2
]
Reply
[
login
]
SPAM Filter:
re-type this
(values are 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E, or F)
you are quoting a heck of a lot there.
[QUOTE]blah blah blah[/QUOTE] to reply to Arrow NLI.
Please remove excess text as not to re-post tons
message
[QUOTE="Arrow%20NLI:1324703"]Yup - even with steam games I always bought the box. I thought all the boxes looked pretty on a shelf together. A big issue with PC games, moreso than console, is the size of the user base. Hundreds, millions, whatever, it's a fickle crowd that seem to move from game to game en masse. So while the top 5 titles will always have people playing them, the smaller under-the-radar games tend to have a group that play them, then ditch when they find something else. It got annoying because I tend to buy games a little after they've come out. Countless times trying to get a match together in Demigod, or Supreme Commander, or Supreme Commander 2, etc... - I don't tend to play the more popular RTS games. Although at their peak, SC1 + 2 were some of the coolest player-bases in all of gaming. And the port thing is what finally drove me over the edge. Borderlands, (thanks for reminding me with that article) was just one of many games I held out to buy on PC only to watch all my friends on consoles end up with a smoother and better experience. Hey - I'm not going to be all doom and gloom - once in a while a game comes out that makes it worth your while to get the PC version. Off the top of my head, I'd mention Dragon's Age Origins, where the PC only overhead zoom mode completely transforms the game. Or Skyrim, where the mod community brings the game to the next level and even inspire the developers. [/QUOTE]
top
[
Vers. 0.12
][ 0.005 secs/8 queries][
refresh
][