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[QUOTE]blah blah blah[/QUOTE] to reply to narkybark.
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[QUOTE="narkybark:1306739"]Terrible name, but what can you do. I picked this up on a whim and am surprised how much I've been enjoying it. It's an RPG put out by Capcom, it appeared at first to be their attempt at a Dark Souls style game (which is why I tried it) but it's actually not, it's something pretty unique. It's a third-person action RPG, with some cool party mechanics. It's not super heavy on plot, and the plot you do get comes at the beginning and mainly at the end of the game. Otherwise, you're free to fuck around and explore and do quests and kill shit. Exploration is rewarded, and there's a good amount of character itemization/customization. I'm a huge Dark/Demon's Souls fanboy, but this has important differences. Where Souls was more about careful combat where you alone must remain in control of the situation, the combat here is about chaos, about group of foes going at it at once, or perhaps your party going against a large foe. This is a SINGLE player game, but it does have an online element. To explain: You have your character, and you also create a "pawn", an NPC to travel around with you. You customize the pawn fully yourself, but the computer AI actually controls it's actions (you can tailor its actions, like making it stay back as a healer/buffer, have it attack strongest foes first, have it prioritize picking items up, that sort of thing). You can also recruit two more pawns, for a party of four. Those other two pawns are made by other players, and they can also recruit your pawn as well. (roads and towns are populated by other pawns so you can even recruit them just by seeing them on the road and speaking to them). You don't need to have a full party, in fact I think the game is too easy with one, but its your choice (you do get more XP with less people). Pawns can be any class except the three hybrids. Classes: FIGHTER- sword and board type MAGE- buffs, heals, elemental damage STRIDER- bows and daggers, nimble WARRIOR- heavy fighter class, uses two-handers SORCERER- heavy mage class, trades in buffs/heals for huge damage spells RANGER- heavy strider class, ranged expert MAGIC ARCHER- hybrid class, ranged expert MYSTIC KNIGHT- hybrid class, fighter with magic abilities ASSASSIN- hybrid class, gets huge boosts for playing alone and at night [img]http://i.imgur.com/hWX3w.jpg[/img] [img]http://i.imgur.com/uv3he.jpg[/img] [img]http://i.imgur.com/hWX3w.jpg[/img] [img]http://i.imgur.com/DrVVG.jpg[/img] [img]http://i.imgur.com/ulBdZ.jpg[/img] [img]http://i.imgur.com/UzXu4.jpg[/img] All classes use a stamina system for abilities. Sorcerers have the most damage output but their tradeoff is being squishy and having long windups to get those spells off (like 15-20 seconds for the big ones). The rouge classes are fast, and they also specialize in climbing big monsters to stab at their weak points. So yah, videos. Pulling these randomly from youtube. Trying not to spoil shit. This one just shows some exploration, the guy picks on some weak critters and then runs from an actual fight. [youtube=mGCRmAsu8Kk] An actual fight against a couple cyclops and straggler goblins. [youtube=LN5vQI-vsXQ] A sorcerer casting a Tornado spell. [youtube=MbyE-0Cg4yI] Anyways, figured I'd bring this game up since I think a few of you might like it, and it went pretty much under the radar. [/QUOTE]
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